Players Pack - Forces, Options, Requirements

OPERATION OVERLORD FORCE AVAILABILITY

--------------------------------------------------------------------

These are the back of the book lists with CoCulator adjusted prices.

COUNTRY PLATOON & COST NOTES
Germany Inf. P. Green = -5 Ldr. 
Germany Inf. P. Regular = 0 Ldr. 
Germany Pz. Grn. Reg. = +3 Ldr. 
Germany Fallschirmjager Regular = +5 Ldr. 
Brit/Com Inf. P. Regular = -1 Ldr. SMG = +1
Brit/Com Motor Rifle P. = -1 
Brit/Com Airborne P. = +2
U.S.A. Inf. P. Regular = -1 B.A.R. team = 1 Crew; 2 Riflemen.
U.S.A. Armored Rifle P. Reg. = +2

U.S.A. Airborne P. Reg = -2 (3 squad +2)
U.S.A. Rangers = -1 (link)

MORE HISTORICAL LISTS AND SUPPORT OPTIONS
--------------------------------------------------------------------
If you are interested in more historical support options, or a force that does not have a list, this is possible: But you have to do all the work, and do it early. Please email me the proposed list, with all the CoCulator calculations, and this will be published on the supplementary lists and supports page. The deadline is December 25th 2017, and I will check and publish the list by January 1, 2018.


HOUSE RULE: MULTIPLE SIXES
--------------------------------------------------------------------
As previewed @ MOAB 2017, we will be using John Bond's flip cards for when multiple sixes are rolled with the command dice. Flip Cards will be provided. It is simple and fast and makes for much better games. An explanation is available here: 
http://iagsmgm.blogspot.com.au/2017/04/double-6s-card.html

HOUSE RULE: FLAMETHROWERS

--------------------------------------------------------------------
Flamethrowers were present during Operation Overlord. Experience shows however that they imbalance games if deployed as per the rules as written. The following adjustments apply: Limit of 1 infantry and 1 vehicle flamethrower. Infantry flamethrower firepower is 6. Vehicle flamethrower firepower is 12 (shock is doubled). Infantry Flamethrowers are vulnerable to explosion. When rolling for hits on leaders, include the flamethrower. If a flamethrower takes a wound in this manner, the model is killed, and 6 firepower is applied to their team. Shock is doubled.

PLAYER OPTION: ELITES
--------------------------------------------------------------------
Experience shows that games including Elites are highly imbalanced. You may ask your opponent if you may field Elites. If your opponent agrees, the opponent may then take any and every support choices they have available and modelled.

REQUIREMENTS

--------------------------------------------------------------------
Scenario Pack: A printed/ tablet version of this pack.
Force: A fully painted 28 mm army that includes your base platoon and support options. 
Rulebook: A printed/ tablet version of the rulebook.
Roster: Your platoon list and support list.
Dice & Templates: Please bring your own dice, shock markers, templates.


OPERATIONS
--------------------------------------------------------------------
Tournament Organiser (T.O.) : Bart Beswick; ysambart@gmail.com Phone preferred only for TXT MESSAGES: 0407 962 774.


PRIZES
--------------------------------------------------------------------
Prize Principles: Certificates for Best General, Best Painted, Best & Fairest. Prize Support: Provided by Random Draw. 

Comments